
#Green stuffed horae full
However, a thought crossed its mind as it looked around the infernal surroundings: There is no reason to not use its full powers here.Īfter that revelation, Doom gathered all its strength and charged at the gates a final time. Doom had spent too much time trying to rein in its power that now, even when it was needed the most, it hesitated to draw upon its full strength.

Even after multiple attempts to ram the gates down, they would not budge. In fact, everything was fading slowly fading to black, but as soon as the thought passed its mind, he suddenly realized it was a trap! There was no one there for Doom.ĭoom tried to leave, but the gates of the Land of the Dead were firmly shut. No matter how frantic its search was, Doom simply couldn’t hear anyone calling its name. It kept on galloping and galloping, passing through scenes of unimaginable agony. Unsettling noises seeped from beyond, but Doom charged through without hesitation. Therefore, Doom left its home for the first time and ventured into the unknown.Īfter traveling many leagues, Doom finally stood before the entrance of the Land of the Dead. It wanted so desperately to believe that someone would want to seek it out. He told Doom that others were waiting for him in the Land of the Dead.ĭoom believed him. Knowing about the sadness in Doom’s heart, one day, Hadum, the God of Darkness, sought Doom out under disguise. Every single day it spent on its own, it would pray only for one thing: that it could one day be around others without harming them, just like its siblings did.ĭoom became increasingly lonely as time passed by during its exile. The only ones who could keep it company were its siblings, but while they had the chance to go out and be loved by the world for their powers, Doom doubled down on controlling its own power.Īfraid of harming others, Doom decided to exile itself. Even worse, everywhere it went, it left behind a trail of fiery hoofprints.ĭoom tried to suppress its inner fire, but fire continued to consume all around it. It had no wings to soar through the skies, or a mighty horn. Yet not Doom, with its menacing coal-fire body. Yet, it was not always so praised.ĭoom’s siblings, Diné of the forest and Arduanatt of the wind, were lauded for their beauty and powers. It is known as the roaring fire that blazes through battlefield.

only activated on the ground (you can’t use Flight mid-air or while falling.).NOTE: Fall damage reduction still only lasts 30s!!!.↑ (W) + E while idle or E after raising forelegs with SpaceĪfter floating into the air with elegant movement, spend some time floating mid-air. can be used or canceled any time during flight.Having learned the ways to read the wind currents, the Mythical Arduanatt pierces through the winds during Wings of Freedom to descend at even faster speeds. Gives about the same height as Double Jump, but with one jump.Swiftly ride the winds to leap mightily into the air. Mythical Arduanatt has 3 unique skills that are learned upon birth. Press the key again for an additional IA or Charge. (100% Chance to learn.)į during S: Instant Accel or F during S: Charge (10% Chance to learn.)ĪOE fire damage, based on % HP. (100% Chance to learn.)Īll DP, Evasion, AP +10 for you and up to 10 party members for 30 seconds. Heals Dine and 10 friendly targets for 300 HP and 300 MP/WP/SP every 3 seconds for 30 seconds.

(100% Chance to learn.)Īlso during movement and while using Sprint or Instant Accel Reduces fall damage by 100% when Arduanatt uses Double Jump. (100% Chance to learn.)Īllows Arduanatt to turn sideways while using Wings of the Wind, T9/T10 Arduanatt Dream Horse skill only. Horse regenerates its HP and Stamina when it’s parked. Horse can use Charge twice, consecutively. 2 sets of any of the below produce 1-3 Stonetail Fodder:Ĭharge +damage & +range.
